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Cheater

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Puzzle Info

  1. Mike Daas
  2. Fri, January 11, 2019
  3. Played: 82 Solved: 30 Uniquely Solved: 21
  1. Best Solution: 155 steps Your Best: You're not logged in!
  2. I noticed this shape had some interesting properties but I had trouble finding the nicest goal positions. I used a solver to aid me, though it did not really give me much in the end. Still, is using a solver to design puzzles cheating?

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EXP Chart

  • 155 steps
    Rank 1 +10 EXP
  • 157 steps
    Rank 2 +5 EXP
  • 161 steps
    Rank 3 +3 EXP
  • Any steps
    First Solve +5 EXP

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Puzzle Talk

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  • bjertrup's avatar
    (continuet) so why bother deeming methods legal or not legal.
    More representative for peoples skill at solving Sokoban levels could be a high score list consisting only of solutions from levels no solver is able to solve. An idea for development at sokobanonline.
  • bjertrup's avatar
    Cheating constructing a level using a solver? I make extensive use of solvers constructing levels. I think you should use whatever methods that suits you. Using a solver can speed up the proces making a level worth playing. And isn't that the goal making a level?
    You might rack up an enormous highscore by solving e.g. Razorflames biggest collection with a solver but do you really feel proud beeing at the top of the high score list doing that? But no way to control how people solve Sokoban levels
    • Mike Daas's avatar
      @bjertrup: I agree that using a solver to ''solve'' a puzzle is nothing but fooling yourself
  • vroy's avatar
    vroy Pro
    No. Using a solver to solve a puzzle is cheating.
    • Mike Daas's avatar
      @vroy: Of course using a solver to ''solve'' puzzles is cheating -_- but that was not my question, as I was talking about their use when ''designing'' puzzles
    • Mike Daas's avatar
      Or perhaps I misread and your ''No'' refers to the designing, in which case I apologise