Play Puzzle

[Log in to your account to Love this puzzle]

Pen and paper puzzle #25

← Back to Pen and paper puzzles

Go to next puzzle in Pen and paper puzzles →← Go to previous puzzle in Pen and paper puzzles

Puzzle Info

  1. Jonathan Handojo
  2. Tue, November 20, 2018
  3. Played: 39 Solved: 15 Uniquely Solved: 10
  1. Best Solution: 270 steps Your Best: You're not logged in!
  2. If only the green doors can toggle every single time the green button is pressed...

    I've tried to think of a forced way to do that, but to no avail. So for those of you who wanted to try it with that challenge, I included a second player on the right to do just that.

Solutions

Top Solutions

EXP Chart

  • 270 steps
    Rank 1 +10 EXP
  • 272 steps
    Rank 2 +5 EXP
  • 276 steps
    Rank 3 +3 EXP
  • Any steps
    First Solve +5 EXP

Latest Solutions

Puzzle Talk

  • Sign up for Sokoban Online or log in to join the conversation.

  • qqwref's avatar
    qqwref Pro
    One possible solution to your green door problem: a fragile path, in the middle there is a magnet switch and then a box held in place by a magnet. So when you go through you must move the magnet, and then you can't ever move the magnet again. You can only have 1 of these in a puzzle.
    • Jonathan Handojo's avatar
      @qqwref: That would mean that the player would have to walk to that certain path for the effect to work. I want it to be like "Every time the player enters that node or point (in this case, the green button), switch the direction of travel that is allowed". So as long as the button is pressed, regardless of where the player goes, the door is toggled.

      It's quite a tricky one to figure out.
    • Jonathan Handojo's avatar
      @qqwref: P.S. If I can only have one of those, I can simply add a heart box and goal below the door with the second player... and perhaps another red door on where the current second player is standing. (If it was fragile floor, the second player can sacrifice itself, thus allowing the option for the first player to decide the direction.)